Ultimate Ascent℠ is played by two competing alliances on a flat, 27 x 54 foot field. Each Alliance consists of three robots, and they compete to score as many discs into their goals as they can during a two minute and fifteen second match. The higher the goal in which the disc is scored, the more points the Alliance receives.
The match begins with a fifteen second Autonomous Period in which robots operate independently of driver inputs. Discs scored during this period are worth additional points. For the remainder of the match, drivers control robots and try to maximize their alliance score by scoring as many goals as possible.
The match ends with robots attempting to climb up pyramids located near the middle of the field. Each robot earns points based on how high it climbs.
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Our robot for the 2013 Ultimate Ascent game preformed two primary functions: climb the pyramid and defend against other robots.
Our climbing mechanism utilized two sets of claws, one located at the base of out robots and one that moved along large threaded large. Both were on hinges allowing the bar to press them down but locking when the claws were lowered.
Due to our very tall robot, we added numerous features, including netting and Plexiglas shields, to block other robot's Frisbees as they were launching. Also due to our large size and weight we were able to successful block robots from moving about the field.
Our drive base was a standard 6-6" wheel kit bot drive base.